Internal positions


We would love to expand our core team with a highly motivated and talented coder or generalist. Next to working on unreleased titles, you will maintain Space Pirate Trainer on multiple platforms and work on new cool updates and features. Experience in Unity and fluent in C# is key.

Convince us by showing off the projects you’ve worked on. We value this more than any other metric.

We are in the process of moving to our new offices in Geraardsbergen, Belgium, close to the railway station. Commuting from Gent or Brussels is definitely possible, as is partly remote work.

Please send your portfolio to


Shader programmer/designer

We’re looking for someone with a deep knowledge of shader programming to help us with one of our future projects. Experience with Unity and terrain shaders are important, experience with HDRP, height-blending, object-blending, tesselation, etc. are even better.

Join a highly motivated, friendly and talented team working on their new passion project.

Please contact for more info.


We currently don’t have the right company structure to provide students with a great internship. We are working on this, so please check back in the near future.